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Mash instances using the clip_geo shader in Arnold
Arnold tutorial - Using the clip_geo shader in MtoA
Arnold tutorial - Using the clip_geo shader in Arnold MAXtoA
Arnold Tutorial - Head clipping effect using the toon and clip_geo shaders
Arnold: The amazing aiClipGeo trick
3G.06 — aiClipGeo Shader
clip_geo shader rendered with Arnold
Toon
Typography X-ray Shading in Arnold
Maya Tutorial Tree StandIn Mash
The Work of Lee Griggs | Autodesk | CGA Belgrade 2021
Bifrost toon strands rendered with Arnold